Also known as dialogue polish
A skill that proposes line-level dialogue improvements — tightening, rhythm, voice consistency — as inline markup you accept or reject one line at a time.
Reach for a dialogue pass when characters start sounding interchangeable, when exposition leaks into speeches, or when a table read is days away and you need sharper rhythm. It refines what people already say; it will not invent a new plot or rescue a broken midpoint that still needs beat work from you.
Run it on a scene, a character, or a wider scope depending on the problem in front of you. Suggestions arrive as inline markup you accept or reject one line at a time. Nothing lands without your say-so, which is the difference between a craft aid and an unsupervised rewrite of voice you meant to keep.
Name a save point before a wide pass so you can restore if the tightenings go too far. Pair with a tone pass when the issue is emotional gear-shifting rather than line economy -- and keep Tab for Fountain element cycling while you edit; skill review is accept/reject, not a ghost-text shortcut.
No. Every suggestion waits for accept or reject. Nothing is applied until you choose, so you remain the author of every kept line.
Yes -- focus the pass on a single character when you want to tune one voice without touching the rest of the scene or episode.
No. It targets line quality, rhythm, and voice consistency on dialogue that already exists -- structure problems still need beat work from you.
A light pass can remove clangers before actors arrive; a deeper pass after the read should target scenes the room proved were soft.